Hello ladies and gentlemen, and welcome to this new blog from the Cr3misis Corporation :tm: , It's me Cr3misis ( zzzzzzz ), and today I'll talk about how can the stage you selected in a set, can offer you advantages and disadvantages against certain characters with Bowser Jr.
This blog is meant to help those people that have problems with the legal stages of Sm4sh for their tournament strategies and what stage to choose if you have some trouble with some sets.
For every stage, I'll describe the main advantages and disadvantages and the character preferences if there are any.
_иσтє._
This are only my opinions based on countless tournament sets and matches. So, take those as such.
So with that being said...
Let's begin
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Desk of contents
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1) Dreamland 64
2) Battlefield
3) Lylat
4) Final Destination
5) Town and City
6) SmashVille
7) Consclusion
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1) Dreamland 64

Pros
This stage has the same pros as Battlefield: platforms can easily set up some really efficent ledge traps or stage pressure thanks to the ability of the mechakoopa to run back and forward on the stage/platform it is on.
This stage is really useful also for platform jablocks and for really cool and not risky platform cancels.
Cons
Unfortunately this stage in my opinion is also the worst stage for Bowser Jr because of two reason: platforms and the Wispy Tree.
Even thought I said earlier platforms are great for stage pressuring, It's also true that this stage can be a big problem for you, expecially when your opponent has a character that can ladder you to death like ZSS or Mario not only because of the higher chances to ladder, but due to the stage's low ceiling and the fact that Jr can be juggled pretty hard, It can be really hard to return to the neutral.
Not only that, but Wispy Tree can push the Mechakoopa out of the stage and ruin jablocks thanks to his windbox.
Characters
Since in my opinion this stage is bad for Jr, you should go here only if your opponent mains heavy characters that have problems landing like DK, Bowser or DDD for example.
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2) Battlefield

Pros
This stage has the peculiarity of having platforms that can easily set up efficent ledge traps or stage pressure everywhere: on the platforms or on the stage doesn't matter.
This stage is really useful also for platform jablocks and for really efficent platform cancels. It's also easier to guggle and survive at higher percents thanks to his high ceiling, the biggest of all competitive stages.

Cons
This stage can be a big problem for you, if your opponent has a character that can ladder you to death thanks to the platforms. To avoid that to happen use Jr's side B to get yourself on the ledge if you are on the top of the platforms or you are getting pressured hard on any of the platforms.
Characters
This stage it's your stage if you have mastered all the platform edgeguarding setups and punishes and your opponent doesn't have any ladder combos or don't get too advantaged by platforms like Roy or Diddy Kong for example.
P.S
Since Diddy mains almost never throw the banana upwards, platform stages like this one or Smashville are great for not dying early with a d-tilt into Up-smash ( for example ).
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3) Lylat

Pros
This stage can give you a big advantage if you play well on it. Thanks to Lylat's near blast zones and to Jr's powerful smash attacks and B moves, he can kill reaaally early. Also thanks to his platforms It's possible to do some sick platform landing pressuring and platform cancel. Plus the angles of the stage can send the Mechakoopa into different trajectories for new and fancy edgeguards.
Cons
The same thing about killing early is also true for your opponent: if you're not careful you might due at really low percent due to the stage low placed blast zones. Not only that, but thanks to the moving central platform, you can get gimped at 0% because of the moving stage.
Plus the moving stage can slide off the Mechakoopa near the ledge, so you can't do ledge traps in any occasion.
Characters
This might be obvious, but I suggest to go here if your opponent has a light weight character like Kirby, G&W, Jigglypuff and Mewtwo for example. Don't ever go there against characters like Mario. Please don't.
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4) FD

Pros
This stage is my favourite stage of the whole game for competitive and for three good reasons:
- This stage has no platforms, which means harder chances to get ladder combos for your opponents.
- Thanks to the stage's background, It's a bit harder to pick the Mechakoopa for your opponents because of all the details there are in it, plus the attention the opponent gives to your movements when both of you are playing.
- It has Brawl's FD theme which is the best to use in game. Always.
Cons
I think this stage has no cons
Characters
At least for me, this stage, together with SmashVille, is one of the best to go with Jr against every character, so if your opponent counterpicks this stage thinking that this stage sucks for Jr, get ready to prove them wrong ( if your opponent will not use Little Mac against you.)
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5) Town and City

Pros
This stage is... weird. Like I said again in Battlefield and Dreamland, you can platform cancel on the lifting platforms, and use them for combos but apart from that it's a regular stage like others.
Cons
This stage's main weakness for Jr is the platforms that can move up to facilitate ladder combo, kill confirms or kill mixups. Which can be a problem if you have DK, Bowser, Mario etc etc.
Characters
Like I said earlier, don't go there if you have characters against like DK, Bowser, Charizard etc etc
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6) Smashville

Pros
Thanks to the big moving platform, is pretty easy to drop the Mechakoopa diagonally for some great stage pressure. Even letting the Mechakoopa move on the platform is good as well to apply even more stage pressure when he's off-stage. The platform has also combo extending capability: there are plenty of true combos and kill confirms you can do with a mechakoopa placed on the stage and you on the moving platform. Also thanks to the stage's restricted lateral blast zones, It's possible to kill earlier some opponents with some edgeguard setups.
Cons
when I said that this stage has restricted lateral blast zones? Well It can also be a problem for you, if you are not careful with the opponent's movements. Apart from that, this stage doesn't have cons in my opinion.
Characters
This stage is the best choice for you if your opponent bans FD and you have to fight a hard mu. Also it's good against Diddy Kong.
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7) Conclusion
Welp here we are the end of this blog. I hope you enjoyed it. If you did, to give a like or a comment if you have something about to say about this topic and I'll see you guys next time.
This has been Cr3misis, Cya next time
:>
( And now I can finally go to sleep )



Comments (27)
Jr can get pinappled really easily on dreamland
Reply to: itz: ExCurr
Ye you're right
Note: Don’t counterpick Final Destination against Little Mac.
Reply to: Dragon Slayer
True that
Is that Krillin from Dragon Boy Z?
Reply to: :oden: owlcho :rice_ball:
No, it's Christie Stewart from Dragonball PeePee
k now i comment and like
Reply to: Al McWhiggin
Good boi
Reply to: cr③mιѕιѕ
good pfp
Reply to: Al McWhiggin
Thank you :)
the fuck is up with krillin
Reply to: Bre0
I randomly found It on Twitter.
That's it