Edit: I have made some mistakes. Read the comments if you want to know them :P I won't fix them, because I'll it I'm wrong. However Blast Processing IS the name for it, as it was just reed as BlastProcess to avoid copyright by SEGA. The mistake I will it to is where I said ToE was a collaboration between F-777 and DJ-Nate; it should be ToE2. Still, I explained my views on F-777 here, so don't expect to see me talk about him in my Deadlocked section. I'm sorry for the mistake, and thank you all for pointing it out ^_^ Criticism and corrections help me get better :P
Hey guys! :D
I've already done two blogs detailing my thoughts and interpretations of the first ten track in Geometry Dash, so if you haven't read them, please go and do so ^_^ The post is self-explanatory, so i'll dive right into the abyss that is my opinion.

Clutterfunk
The full version of Clutterfunk is definitely better and more enjoyable than the cut version. It has, as its name suggests, many different conflicting parts to it, though despite this, it sounds amazing. The dubstep-style part as the mini ball section occurs is my favourite, closely followed by the happy, repetitive tune played at the end of the level. However, the rest of the track is just as good, especially when the whole thing is played in succession. The only downside is the beginning, which is a bit... clumsy. Then again, it's a Clutterfunk, so I suppose it has to be.

Theory of Everything
This track is by far the most repetitive and lacklustre piece in the entire game. Don't get me wrong, it's awesome, however it just goes on and on with the same melody played over and over again. The cut version for the level is incredibly well cut, however the original is minutes upon minutes of the same tune and rhythm. At the drop, it's pretty good, but after the solo piano after this, it deteriorates into another repetitive borefest. If it were a minute shorter, it would be a lot better. Not that I dislike it, of course, but it's my least favourite if the full version is the one to go by.
I believe this was a collaboration between DJ-Nate and F-777 (correct me if I'm wrong), which sees both of their first inclusions in Geometry Dash. DJ-Nate is an incredible artist, making other tracks such as Beginning of Time, Hypercharged, among other future Geometry Dash tracks. I really like his music, and he also s the use of his music in Geometry Dash *cough* Xtrullor. F-777 is another artist I love and know very well. He has created other tracks like Hydra, Dark Angel, all the GD Meltdown tracks, and another main level, Deadlocked.

Electroman Adventures
Like Jumper, this track is just pure happiness. I love the upbeat retro style Waterflame went for in this piece, and I'm really glad I got to hear it through Geometry Dash. It feels perfect for a Megaman level, or some sort of parody anime opening. The so-called drop is my favourite bit, especially seeing as it repeats after the main level is over, which is just amazing to listen to. It's short, however, unlike a certain piece I have discussed earlier in this post, which is annoying, as I'd love to hear what it would sound like extended.
I am aware Waterflame has made Electroman Adventures 2, but I personally prefer the original for its more retro style.

Club Step
Fun fact: the actual name of the track is Club Step, not Clubstep! This makes it one of only two levels where the name of the level differs from the name of the music.

I have so many memories of crashing at 90%+ in this level, so the ending music is drilled into my head. Not that it's a bad thing, as Clubstep is another almost perfectly composed pieces. The slow part isn't great, as it lasts a tad too long, and I dislike the dubstep at the very very end, however the rest of it is incredible. It's the perfect mix melody and rhythm, as the melody is catchy and smooth, whilst the rhythm is constant and easy to follow, making listening to it a pleasurable experience. My favourite bit has ti be the end of the level, where the melody goes a little higher than usual in some of the notes, which is just great. It works really well with the timing of it in the piece, yet it still keeps to the overall theme.

Electrodynamix
This track opens with a boom, launching you right into its almost dubstep timbre, but it's not quite dubstep. It is, as its name suggests, an electro song, though it does have trance elements in it, as you'll hear if you listen to the whole version. This is perfect for getting through things you don't want to do, like cleaning, as the powerful nature of this track takes your mind off it. I really enjoy listening to Electrodynamix. Some people have said that it's too different with its electro and trance elements conflicting within itself, but I love the slowdown and speedup that come before and after those parts. I don't know why, but I love it.

So that wraps up the third instalment in this music series! I enjoy making these blogs, as music is my sort of secret ion. Not many people know I like it to the extent I do, so you may not have known. Sidenote: does anyone know of any good music-creating software that's easy to use? I've tried a few but none seem to be very -friendly.
Thank you all so much for reading,
-GabeLucario :3
Comments (14)
I used to pronounce electrodynamix as electrody namix
Kill me
Reply to: A shaggy fanboi
Thats ice cold
Did you even read my 1.9 Favorite
( ͡° ͜ʖ ͡°)
Note 1. It was ToE II, Not ToE F-777 and DJ_Nate Collaborated for.
Note 2. Do you mean three? Club step (Clubstep), Blast Process (Blast Processing) and FingerBang (FingerDash)
There is no such thing as blast process I checked Waterflames channel and it's called blast processing there.
Reply to: Doom Cat
NewGrounds?
I there are actually three song where the name of the level is different from the name of the song
Reply to: GabeLucario
Ah okay
Reply to: GabeLucario
I think X step was changed too
Reply to: :diamond_shape_with_a_dot_inside: Ze Memerr :diamond_shape_with_a_dot_inside:
I... don't believe so