:warning: W.i.p :warning:
General
Race
Soul (Shinigami is a job not a race)
Gender
Male
Orientation
Demisexual
Age
500 to 600 or a little above
Birthday
20 May
Likes
Peace
Light serene music
Calligraphy
Painting
Keeping to himself
Dislikes
War
Bloodshed
Feuds with other clans
Lecherous people
Disrespectful people
Professional Status
Affiliation
None
Base of Operations
Sadamune Clan
Division
Squad 11 (previously)
None
Rank
Lieutenant (previously)
Clan Leader
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Appearance
Build of Body
Mitsuyo is a tall male with a slightly tanned complexion and a well toned muscular body. He also bears the tell-tale fox ears and a fluffy fox tail being a kitsune reincarnate.
Eyes
Mitsuyo's eyes bore a bright golden color which seem to be emitting a slight golden glow. He wears an eyepatch upon his right eye which after receiving a deadly wound was rendered useless. So instead of it just sitting there hurting and possibly catching an infection that may very well become the reason for infection in his good eye, he had it replaced with a glass eye hidden behind his eyepatch. This glass eye holds a silvery hue to it and like his good eye has narrow pupils.
Hair
Mitsuyo bears long platinum blonde hair flipped to side and almost out of his face. His hair are long and smooth that cover his back completely stopping just about his hips
Height
187 cm
Weight
65 kg
Uniform
Mitsuyo being very loosely d with the Gotei 13 does not wears occasional shinigami shihakusho but rather a variant of the traditional single layered yukata bearing a deep blue color with slight patterns decorating his garbs. His battle attire includes a leather vest reinforced with brigandine underneath his yukata with vambrace made out of tough leather and metal plates covering the entirety of his good arm. His prosthetic arm is made out of highly fire resistant material and is extremely tough in its consistency. Underneath his prosthetic arm, Mitsuyo keeps a poisoned blade hidden out of sight, the single slash from which would cause the effected part of go numb and stop working in its entirety. The effects of poison would continue to spread throughout the body if the wound is left unattended eventually resulting death. Underneath he wears skin tight pants reinforced with tough leather at his thighs and light greaves reinforced with metal padding for extra protection at his shins
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Personality
As a young man Mitsuyo was a lot more open and outgoing, cheerful to an extent but preferred to keep his distance. He was more of an experimentalist when it came to combat training which allowed him to have an open mind and learn various techniques over the course of time.
Currently Mitsuyo is a more serious and level-headed Clan leader with a mysterious air about him. He talks very little and it is always to the point. As a Clan Leader, he does holds his aides in greater regards and respects their opinions and wishes.
Normally Mitsuyo is calm and indifferent, keeping to himself but if the circumstances pose themselves, he is willing to fight back. If challenged he is not the one to back down or accept defeat easily. When engaged in a battle Mitsuyo is highly focused and makes little to no small talk with his full focus on defeating his enemy throughly. He does not believes in forgiving those whom he deem his enemies.
Mitsuyo occasionally enjoys ambient music and calligraphy. He himself enjoys playing flute and is well capable of playing a Biwa. Along with calligraphy he is also a master painter with his medium mostly being watercolors. Despite him being the reincarnation of a kitsune, a spirit known for its mischievousness; Mitsuyo absolutely despises pranks. Although he may use underhanded tactics to achieve his goals.
Relationships
Mitsuyo is currently not committed to any form of relationship.
Backstory
Mitsuyo came to be in the soul society during the later Haien era as a reincarnation of a kitsune yokai. He was born to the family leading one of more obscure clans. His father died a few weeks before his birth succumbing to illness. His mother took on the duty of organizing the clan.
Due to his uncommon appearances he was shunned by most people. Even as a little child, Mitsuyo possessed greater spiritual presence which only grew as the time went by and he grew older. Later on he ed Shino Academy aiming to cultivate his spiritual capabilities and utilizing them for good. He was one of the very first students to graduate from Shino academy. He later on ed the thirteen court guard squads and was assigned to Squad 11. He first started of as the 5th seat and with the age of time he clambered up the ranks finding himself as the first lieutenant under Yachiru Unohana. Being a young impressionable male Mitsuyo honed his swordsmanship techniques further under the guidance from the then Captain, observing her fighting techniques and practicing with squad .
After some years of Captain Unohana's dismissal from squad 11 Mitsuyo resigned from his post finding himself not being able to put up with the later 3rd kenpachi having his eye damaged permanently as a result of intervention to break a fight which would've ended badly.
Despite his resignation from serving as a shinigami Mitsuyo continued to train by himself and finally achieved his bankai after a constant training spanning over 8 years. He was later appointed as the Head of his Clan, His mother handing down the position to him as the sole heir of the family.
Combat
Despite being one of the founding of squad 11, Mitsuyo tends to be more calculating when engaged in a battle. Being an old soul, Mitsuyo possesses great spiritual pressure and reiryoku levels equal to a captain if not higher than a captain. Along with being an efficient swordsman, Mitsuyo also excells greatly in kido mastery.
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Zanpakuto
Sealed form
In its sealed form Kogitsunemaru appears to be a tachi with pearly gold sheath adorned with gold engravings. It's guard is smaller unlike the usual horizontal guards and wraps around the inner end of blade reinforcing it's durability forming an almost bow-like pattern. The handle is covered in white thread with the occasional golden pin holding the handle together wedging through. A tassel hangs by the end of its handle with a crystal ball locking the threads in place and golden beads sealing the ends of the thick black thread. Mitsuyo holds Kogitsunemaru upon his left hip held in place with a belt.
Shikai
—Release Command
Purge! Kogitsunemaru!
—Physical changes to Zanpakuto
with the release of his Shikai the blade of his zanpakuto transforms into a blade made solely of fire compressed into forming a tachi. The hilt of his zanpakuto retains the same appearance as in its sealed state. In addition Mitsuyo's tail and ears would also take on a more intangible form being made completely out of fire.
—Zanpakuto element
Kido type Zanpakuto with Fire Elements.
Bankai
—Name of the Bankai
Tenko, Kogitsunemaru
—The zanpakuto takes on a form of a tachi made out of plasma with temperatures reaching above 100 000 K allowing the blade to cut through almost anything. Mitsuyo himself would also undergo minor changes with his fox tail splitting into 9 all made out of same concentrated plasma. His fox ears would also take on a more plasma-like state with blue fire lining them. Mitsuyo would also grow four set of reishi arms allowing him to cast kido spells while fighting. He can also use his tails in offensive and defensive manner.
Abilities and Powers
Kitsunetsuki «Shikai Ability»
This is the main Shikai ability that allows Mitsuyo to gain control over one part of his opponent's body. The scabbard of his zanpakuto constantly creates smoke by sucking air in and converting the air into poison itself. If inhaled even a little bit would subject his opponents to his control. It is entirely up to Mitsuyo which body part he intends on 'possessing' be it eyes or mouth or others. Along with the the smoke his blade also becomes a carrier of his abilty to control. Each part he slashes becomes susceptible to his possession.
Kitsunebi «Fire manipulation Shikai ability»
This ability allows Mitsuyo to fire short bursts of fire from the palm of his hand. Each burst being moderately destructive and requires little to no charge time thus allowing him to use in succession (kinda like bala but it's fire)
Hoshi no Tama «suppression bankai ability»
It allows Mitsuyo to create a spherical orb upon his reishi arms. He can cast a barrier around his opponents by throwing it towards them holding his hands together with only his little fingers and index fingers connected, his thumb, middle finger and ring fingers curled inwards. The barrier would leach away on the victim's reishi absorbing it within its walls all the while getting smaller and smaller. The more the victims struggles the more reishi they will lose and the more stronger the barrier would become. The reishi absorbed through the spherical barrier would be eventually absorbed by Mitsuyo increasing his reiatsu and overall strength. Mitsuyo doesn't necessarily uses this particular skill during duels unless things start to get out of hands. Only Mitsuyo can undone the barrier by making a sign with his hands clasped together with his index and middle finger pointing upwards.
Ten no Hono «offensive bankai ability»
It allows Mitsuyo control over fire. Mitsuyo would create flames upon his reishi hands which he could turn into projectiles or control their direction with the movement of a hand. The flames are at least 50, 000 K retaining a certain semi plasma state. He can also fuse the plasma with his blade making it even more devastating.
Divinations «non combat miscellaneous ability»
Being a nine tailed celestial fox with his powers manifesting as his zanpakuto, Mitsuyo is capable of seeing glimpses of future. The glimpses are usually disted and vague and requires him to concentrate(meditate) in order to even access them.
Ultimate Attack Name
(An attack that can be used only once/ only once in a while, etc. Insert description here.)
Drawbacks/Weaknesses
Despite it being a powerful shikai ability to control his opponents, it requires the opponent to come in with the poison for the ability to work. Mitsuyo does not have control over the smoke that is emitted and it can be blown away easily.
Due to his bankai being plasma/fire based it causes his body temperature to rise exponentially. It takes his body a few days to return the normal temperature when he disengages from a battle causing him to experience high fever and general tiredness for the next few days. The duration for cool down time varies depending on the duration he retains his bankai state.
Another drawback is his prosthetic arm. It is fairly tough but he cannot use it for Reirokyu based attacks like casting kido spells.
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Stats
Hand-to-Hand combat/Hakuda
7/10
Swordmanship/Zanjutsu
9/10
Hohō/Shunpo
8/10
Kido
10/10
Intelligence
8/10
Reiatsu
10/10
Quotes
(Any memorable quotes your character has said through a roleplay. Insert quotes that define your character or how your character talks.)
Additional Information
Fukase works for Mitsuyo as his aide and in general one of the only people whom he ever talks to. He asked Fukase to him hearing the young man play Kota. He is also one of his advisors and his competitor in Shogi and Go. He greatly appreciates Fukase's art as a musician. Often asking him to play Kota or Shamisen for him.
—Like every other kitsune, Mitsuyo too loves fried tofu but would insist on denying.
—Albeit being a connoisseur of traditional ambient music, Mitsuyo himself is bad at playing musical instruments other than flute
—Mitsuyo shows an affinity towards horses and is proud of his fine collection of horses at his stable. Despite his likeness towards horses and horseriding, Mitsuyo absolutely despises horseracing and betting.
—(insert additional information)
—Voice claim: Taroutachi (Touken Ranbu)
•○ᴛᴇᴍᴘʟᴀᴛᴇ ᴍᴀᴅᴇ ʙʏ sᴇɴᴊᴜᴍᴀʀᴜ ○•
Comments (5)
Approved!
So cool! :3
Ooooo New cheeto occcc
Yessss
YAAAAAAYYYY! HE LOOKS AMAZING! :'D