credit
ability
⋆Runic
potential
⋆6.4
tier
⋆God
description
⋆Advanced Runes gave the the ability to use Rune constructs that gave the a boost to their physical abilities and a balance between offense and defense.
Runic expands upon this and gives Runes a significant boost in what it can already do and adds even more to its arsenal of uses, as well as increasing the number of Rune constructs to 8. As for the Rune constructs defenses and strengths, Each Rune alone can take a half charged beam from Blyke without cracking and two Runes stacked together can defend against a fully charged beam. The power of the Runes projectiles are now equivalent to Blykes half charged beams. The Runes projectiles can now be charged when two are stacked together and shot out as a beam.
The now has full control over the size of their Runes, making them as small as the palm of their hand to 8 feet tall and 11 feet wide. The Runes themselves can now open and close in the middle, now giving the the ability to trap someone inside of them by their limbs or a good part of their body. The Runes can also be freely placed or left behind from almost anywhere on the s body. Ex: if the has small runes covering their forearm, they can move their arm back and choose to have the Runes slide right off so to speak and stay in that position. Another thing the Runes gain, is the ability to let people phase completely through it, with concious decision of the of course. This would do very well in combat as the can simply summon a Rune infront of an opponent and have them phase through it thinking they'll slam into It and catch them off guard. Another feature the Runes have is called Rune control. This is basically similar to telekinesis and Advanced telekinesis. The places a Rune on a person and they are able to move that rune around with that person stuck in it. This affects people 4.0 and below in level and objects. This can happen only through physical with the s hands.
power
⋆High(All rune) High(Absolute defense) High(Rune blitz)
speed
⋆High(All rune) None (Absolute defense) High (Rune Blitz)
trick
⋆High(All modes)
recovery
⋆High (All Rune) Mid (Absolute defense) Low (Rune blitz)
defense
⋆High (All rune) High (Absolute defense) None (Rune blitz)
classification
⋆Construct Generation
kit
⋆enhanced strength, enhanced defense, enhanced speed, enhanced recovery, rune travel, rune control, rune placement, rune stacking, rune augmentation, concurrent rune placement, consecutive rune placement, rune projectiles, rune repulsion, rune reflection, rune deflection
1. All Rune
![Runic-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.vertvonline.info/p/3teranw]
[bc]ability
[ci]⋆Runic
[bc]potential
[ci]⋆6.4
[cb]tier
[ci]⋆God](https://image.staticox.com/?url=https%3A%2F%2Fpa1.aminoapps.vertvonline.info%2F7449%2Fb8774852ef03d626f06e970885ea7c5e12dcac11r1-400-223_hq.gif)
All Rune is made much more powerful with the added ability to cover the s limbs in extra runes than previous versions. The can place up to 5 Runes on a limb, but only the arms or legs can have 5 placed on them. The gets a 1.5 in power, speed, defense, and recovery for every Rune circle that covers their limbs. And this is seperate from the other s limbs. If the has their arms covered with one Rune each and their legs both covered with 5, their stats would be 1.5 and 7.5 respectively. The max Runes the other limbs can have when 5 are applied to the legs or arms is 2. These runes however still don't gain the reflective or deflection properties the regular Rune constructs have in absolute defense.
2. Absolute Defense Rune
![Runic-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.vertvonline.info/p/3teranw]
[bc]ability
[ci]⋆Runic
[bc]potential
[ci]⋆6.4
[cb]tier
[ci]⋆God](https://image.staticox.com/?url=https%3A%2F%2Fpa1.aminoapps.vertvonline.info%2F7449%2Fae2108dd3628d2310ac8ec38b4b1c565c899f038r1-400-224_hq.gif)
With the addition of size control to the Runes, Absolute defense Rune has the ability to have their amazing defense at the palm of their hands or appear on a certain part of their body for more precise defense. The projectiles are also increased in effectiveness being able to be shot basically from the s hands if the has small Runes there to defend. The Runes can also when stacked behind one another, charge a projectile and fire it as a stronger beam when compared to the regular volleyball sized shots. These beams can also be fired when the Runes are in a smaller state. The s Runes can now make a stronger more fortified aura between two rune constructs within 15 feet of each other, but this only applies when the Runes are small enough to be handheld. They can range from small but wide shields and thick staffs of strong aura.
3. Rune Blitz
![Runic-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.vertvonline.info/p/3teranw]
[bc]ability
[ci]⋆Runic
[bc]potential
[ci]⋆6.4
[cb]tier
[ci]⋆God](https://image.staticox.com/?url=https%3A%2F%2Fpa1.aminoapps.vertvonline.info%2F7449%2Fedb5d514ee183bc1793990cafbd9d2d2f1a78093r1-400-225_hq.gif)
Rune blitz has become much more deadly with the addition of the Runes size control and extra rune circles that boosts the s stats the more they have. The no longer needs to place the Runes at angles or jump onto them to speed up, they only need to be standing on one to start off.
passive
⋆The gains a ive defence that makes them durable enough to withstand hunters power and their bodies can reflect projectiles from abilities whose power equals 5.0 or below.
copiability
⋆Yes this ability can be copied by Aura manipulation
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