Jab: Punch Punch Kick (Based on SM64’s Basic Combo)
Dash Attack: Slide Kick (Based on SM64’s Slide Attack)
FTilt: Jab (Based on Mario and Sonic at the Olympic Games Tokyo 2020 Boxing)
UTilt: Jumping Punch (Based on Mario’s jump animation from Super Mario Bros)
DTilt: Spin Kick (Based on the Crouching Spin from Super Mario Galaxy)
FSmash: Hammer (Based on the Hammer used in Mario and Luigi: Superstar Saga)
USmash: Upward Spinning Uppercut (Based on Mario’s Super Strike from Mario and Sonic at the Olympic Games Tokyo 2020 Boxing)
DSmash: Breakdance Kick (Based on SM64’s Crouch Kick)
NAir: Slamming Knuckle (Based on Mario’s Old FAir)
FAir: Big Kick (Based on SM64’s Air Kick)
UAir: Uppercut (Based on the Second Hit of Mario’s Perfect Timing Attack Animation in SMRPG)
BAir: Back Punch
DAir: Butt Drop (Based on SM64’s Ground Pound)
Grab: Throws Cappy
Pummel: Baby Luma Spin
FThrow: F.L.U.D.D. Squirt Nozzle
UThrow: F.L.U.D.D. Hover Nozzle
BThrow: F.L.U.D.D. Turbo Nozzle
DThrow: F.L.U.D.D. Rocket Nozzle
NSpecial: Fireball (2 Fireballs allowed on screen at a time)
SSpecial: Tanooki Tail
USpecial: Propeller Mushroom
DSpecial: Star Spin
Final Smash: Giga Cat Mario
Taunt 1: Grow then Shrink
Taunt 2: Takes Cappy Off, Spinning Him On His Finger
Taunt 3: Wave
Victory Animation 1: Hops onto Flagpole, Victoriously Leaps
Victory Animation 2: Collects Star, Shows Peace Sign
Victory Animation 3: Adjusts Cappy, Before Giving Thumbs Up
Lose Animation: Clapping While Not In Super Form
Outfits: Default (Classic Appearance), Player 2 (Fire Mario), Player 3 (Based on Outfit from NES Open Tournament Golf’s Boxart), Player 4 (Based on Clone Mario from Super Mario 3D Land), Player 5 (Based on Luigi’s clothes), Player 6 (Based on Rock Mario), Player 7 (Based On Dr Mario), Player 8 (Based on Wario’s Classic clothes)
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