I might just make this whole ML Rant I usually did in my bio into an actual series.
I am incapable of making a good TPL or a TPL at all.
Cover Image is a bit clickbaity but let me explain.
This may be controversial, but just give me a couple of minutes to explain.
I know the whole topic of "Fire Emblem Rep in Smash Being Misrepresented" has been done to death so I thought of something else.
Ok it kinda follows the same vein BUT IT'S DIFFERENT I SWEAR
Although Fire Emblem is a great series, I don't think most of its lords deserve place in Smash.
Ok wait that could have been said better. What I REALLY meant is that, with most of the lords and their base moveset, they just aren't interesting enough to be in a game like Smash.
But Sakurai can make anything work in Smash, right?
Yeah, he can, but that doesn't mean the end product is always going to turn out fine.
With all this said, allow me to begin.
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The Lords of the Series
Fire Emblem has a lot of lords to choose from. From Hector, to Ephraim, to Marth, there are plenty to choose from. What do they all have in common? It can't be their weapons, some use swords while others use lance's or axes. What they all have in common is something that, at surface level, wouldn't seem like a problem for a game like Smash, but is very much as prominent as anything else. I'm talking about the way they act.
MAYBE it was a slight generalization to call all lords the same with the way they act, but really only a few lords stray from the uptight and strict way that most lords act (Ike, to some extent) but generally most lords act like this.
And the way they act carries over to Smash. Their entire personality just feels like a copy and paste for each character, from their voice lines to victory lines among other things like their animations and even their facial expressions. They are always so formal and really there's not much variety since most of the lords in the Fire Emblem games are like this. So that leaves a question, which lord would actually bring some variety into Smash?
Well, I don't think any would, if I'm being honest. There's a huge lack of variety when it comes to the lords of the series, and them having a different weapon than a sword doesn't exactly guarantee that they would be a good character to have in the game.
Which brings me to my next point:
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They Have a Generic Base Moveset
Let's just take a look at a few examples.
Here's Marth's moveset in his games:


Now, I'm not saying something can't be made out of nothing, it's just that there is very, VERY little to work with here.
Characters like Wii Fit and R.O.B are examples of characters starting from nothing, but even they have more interesting movements than most of the FE characters. They had even LESS to work with with Wii Fit and R.O.B and still somehow made them far more fleshed out than a character with an actual moveset. Why? Because really, what else do the characters do in FE other than swing some sort of weapon? Granted Roy was able to incorporate fire into his moveset like in his actual game:

And honestly, on that concept alone they could make Roy more interesting, but even with that concept in mind it's just hard to represent a franchise with such little to work with.
Again, with the case of R.O.B and Wii Fit (and other characters too), I can actually see the characters pulling off the sorts of moves they were given despite little to no games being made for them at all. I can SEE Wii Fit incorporating yoga into her moveset, and I can see R.O.B incorporating Laser eyes and propelling himself with a rocket engine because it makes sense based on their design. I can't see anything that they could come up with to further flesh out Fire Emblem characters, no matter the weapon they use.
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Robin and Corrin
Actually works fairly well. In some newer and older games in the franchise, some characters are set to using a specific type of magic, but with Robin (and a couple of other characters) he can use all types of magic, including curse magic like Nosferatu. This represents the mages in FE fairly well, and he was also able to incorporate melee combat into his moveset as well without it seeming off.
Him carrying the Levin sword (and swords in general) also makes sense, and his addition to the game was well needed.
Mostly the same case with Corrin. We all know how shit Fates was, but Corrin was able to represent the game fairly well, and give us a fresh look at the series with him Corrin occasionally turning into a dragon with some moves, him only altering some parts of his body to pull off certain moves, and his usage of the chainsaw like blade Yato.
THESE are good additions. I said that when taking a characters attitude and personality into , although it was important, I think Robin and Corrin more than make up for this with the moveset they give us.
Who Would Be a Better Candidate for Smash?
First let's start off with who we should cut.
Although Marth is extremely basic he deserves a place in Smash simply for starting the series off. Otherwise, he would be cut.
Roy, eh. I mean the only thing he has that is slightly interesting is his ability to wield fire, but I don't think much else could be added onto his base moveset except maybe a long ranged fire attack (which he really doesn't need). Although Roy represented the GBA era (arguably the best era) of Fire Emblem, I don't think he deserves a spot just based off of that. If we were basing this based off of the era each came from would essentially mean that (almost) every character would just keep their spot. For that reason, I think Roy should be cut.
Don't even get me started with Chrom and Lucina neither deserve a place in the game since we have a much more interesting character already leading the charge in of representing Awakening, and it's Robin. We don't need 3 Awakening reps.
Ike is very basic as well. It's the same case with Roy, he has a sort of blue fire effect to some of his attacks but it isn't enough for him to deserve a spot. Cut him.
And I've already stated my opinions on Corrin and Robin so:
WHO IS A BETTER CANDIDATE JUST SAY IT ALREADY
SHUT UP I WAS GETTING TO IT
In of lords there are very little to work with. Just because Ephraim swings a lance doesn't mean he's an interesting character, and just because Hector swings an axe doesn't make him anymore interesting either.
Honestly the only other FE lord I can think of that is remotely interesting is:
Byleth!

The only reason being that he can incorporate his whip sword hybrid into his attacks. Granted we already have a whip in Smash BUT WE DON'T HAVE A WHIP SWORD
And honestly I feel as if he represents a new age of Fire Emblem since 3 Houses changed up the FE formula quite a bit, which makes Byleth deserving of a spot.
Not only this but Byleth would be able to use any weapon he wanted in the game, since that is how the game works.
Anyways, I'm getting a bit off track.
Does This Mean Regular Units Would Be a Better Fit?
Not exactly, although I'd be lying if I said I didn't want to see some other units other than lords be added to Smash.
Some regular units do have an edge when it comes to personality when comparing them to the lords, but they are still weighed down by the fact that most of them also use regular weapons that we've already seen a dozen times (excluding the Magic, Beast, and Dragon classes but they've already been incorporated in some way as well).
Wyvern Riders would be an interesting addition, maybe Archer units as well, although there is only so much you can do with a bow.
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This blog kinda went all over the place with the point I was trying to make so I'll reiterate it.
Most Fire Emblem lords in Smash do not deserve a spot because:
1. Their personalities are bland and very similar to one another.
2. Their games showcase them performing basic sword/lance/axe etc. attacks that don't really bring variety to a game like Smash.
3. Robin and Corrin are good examples of what types of characters (in my opinion) SHOULD be represented in of their uniqueness in Fire Emblem.
Td;lr version
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So, that's the blog. Not really good at ending these sorts of things off.
I suppose I should clarify that this is for an event and I am part of the:
Don't hesitate to disagree with me or share your own opinions in the comments, I'd love to hear them
This was kinda a shorter blog than I intended to make, but I think it turned out alright.
Hope you enjoyed it. Later.



Comments (39)
>Marth is a no-go for obvious reasons
>Fire Marth needs to leave, either with no replacement or with his dad or his dad's friend replacing him since their game was more important to the series
>Ike can stay. He has 2 games centered around him and his world, something I think only Marth has done, and he does fight differently enough to warrant being his own character.
>[REDACTED] Corn, but they aren't clones and aren't as basic as Marth and Ike. My only complaint is that they should've been Ultimate Newcomers, not last minute Sm4sh DLC that stole a spot from much more deserving characters.
>In all fairness, Awakening is the 2nd best-selling FE (apparently Fates has overtaken it, but that required multiple versions and was riding Awakening's coattails to get decent reception), and it did save the franchise. I can justify it having more than one rep, but it should NOT have 2 reps that are clones of the same character(s). If Chrom's going to stay, he needs a huge rework, with Lucina becoming his alt skin like Alph is for Olimar.
Until some underrepped franchise get more characters, FE does not need anymore, especially if they're just going to be Marth clones. The only characters I'll except are Black Knight, being one of the more popular villains (and just a villain period) or Fjorm (spear/staff/lance and a cryomancer, both of which Smash is lacking in), and only one of them.
Eh, I don't mind them. Guess they just grow on you...either that or I'm too clingy.
ALSO FINALLY CORRIN GETS AT LEAST SOME POSITIVITY IN THIS AMINO!! Many of the fan comics Online of Corrin are also quite entertaining and give the character a new personality (one of a kid basically).
I kinda hate corrin though....i may it NOW fates may have been a bad gameplay wise and story wise and character wise evenno one originally wanted corrin back in smash 4 arguably even sakurai and they are considered one of the worst lords ever imfien getting rid of lucina and corrin especcialy and someothers while yeah we would be keeping robin i feel like something isn't right about removing chrom I dunno [yes im aware how similiar his personality arguably is to ike's]
Corrin got in because Nintendo forced Sakurai to put them in to promote Fates, not because he actually wanted them in
Ike isn't technically a lord I think he should stay he may seem similiar but he standsout he's an actual heavyweight character
He does promote into a Lord from a Ranger in Path of Radiance, so while the one he's commonly associated with was Vanguard (Advanced Class in RD and the one obtained from a DLC item in Fates), he was a Lord at one point.
I agree with you about copy-paste moveset and personality the Fe lords suffers you mentioned, however ,using as argument that there’s a very little to work with here for Marth can be said for other characters of the cast.(and I’m not talking of characters you mentioned,or Starfox or Captain Falcon)
You may ask why? Well,I will just say « Other game references of the same franchise».
If Sakurai just decided to restrict himself from the already poor moveset of their original games,we would get stuffs:
-Pirhana plant only get o ut of pipe to bite or spit fireballs,
-Brawl Pit only using his bow and nothing else,
-Ness and Lucas only using respectively pk Rockin,Flash and Love and that’s it. No pK fire or Freeze(I know some people who would love that scenario)
So,Sakurai puts as many references as possible from their games’s franchise in these characters.
Dancing Blade and Dolphin Slash comes from Fe4 swordmasters’s moves when they proc Astra, a special move. Shield breaker refers to the fact that most lords come with a rapier who has a ability to be more lethal against armor.
I could talk about Ness and Lucas pk moves they never use normally but my comment would become longer than necessary (except if you insist).
So Tl,dr: what I’m saying this argument is not valid if you want to talk about only Fe characters.
Also,about your “Who should we cut”,as much as I understand people not liking copy-paste style echo fighters in general(I don’t like Chrom and Lucina neither in Smash),you prioritize gameplay over history, representation,and popularity.
Ike is not just a random guy who shots blue fireballs and that’s it,he comes from one of the best Fe games ever made and loved for his story and personality. If Sakurai only cared about gameplay,we wouldn’t have characters like Duck-hunt,Zelda(without sheik),Peach,Rosalina who had almost nothing to take a moveset cause they don’t fight(expect Peach but Nintendo prefers act like Super princess Peach never existed)
I understand what you're saying.
But I feel like FE characters are still limited to what they can do.
I understand that some moves they use reference the game in some way, but I don't feel as if the reference is solid enough.
Dolphin Slash being from the last hit of Astra seemed like a stretch to me, a bit of an odd reference to make SPECIFICALLY making it the final hit of ASTRA which is a move a sword master pulls off.
Other characters like Piranha Plant have PLENTY of games that they were in to flesh out a solid moveset that makes sense.
Duck Hunt was limited to one game but they were able to incorporate the the Zapper and gunners into their moveset.
Zeldas moves references the goddesses and a reference to phantom hourglass as well.
Rosalinas whole moveset is based on her wand and Luma and it was a very well fleshed out moveset for what they were given.
I could go on but I think you get the point.
I think Fire Emblem lords are too similar and too different at the same time. They are strict and serious and they usually stay static throughout the story (except for a few lords).
At the same time, if we were to give a character like Marth a move that Roy is supposed to pull off, it would look odd.
Despite this, there is so little that you can do with a character that swings around a sword practically the whole game, and lords can't use magic or other sorts of weapons (there is an exception sometimes when they get promoted but for most lords they don't get to use other weapons) so it makes it hard to base their moves off of anything. And they only really get a game to swing their sword around then it's onto the next one.
I get that they all represent a certain point in the FE franchise but there's just so little to work with that even characters with nothing to work with can prosper and work better than the FE lords.
Reply to: -MLMario- | :black_small_square: Cloud Shark :black_small_square:
Indeed,the fact that almost half of the Fe cast in Smash are just clones hurts a lot more than Starfox,Mother casts cause they are numerous,at least(not just 2,or 3 representations).
Pirhana plant,Zelda,Duck hunt movesets being on «other Games references» too,so that does make them pretty unique ...
People say swordfighters look the same...but I could say that too for some brawlers who had some moves shared by other characters too.
Well,what can we do? There’s more than 75 characters in the game,so it’s pretty hard to come with a character who has a totally unique moveset from others if most of the cast is bipedal and/ or humanoid .¯\_(ツ)_/¯
As much as I would like to say Corrin was unneeded in the cast cause of her plastic cup character and coming from a bad Fe in of story,despite being unique cause of her moveset, ┐( ̄3 ̄)┌ Daddy Sakurai said in the pic:
Also,as much as I smell Fe 3H bias for Byleth in this post,not gonna lie he would be an interesting,so I won’t complain,I‘m biased for Roy anyway lol