Large Monstrosity, Chaotic Neutral
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Armor Class: 13 (Natural Armor)
Hit Points: 22 (3d10+6)
Speed: 45 ft., climb 15 ft.
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STR DEX CON
17 (+3) 16 (+3) 14 (+2)
INT WIS CHA
7 (-2) 12 (+1) 11 (+0)
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Skills: Perception +3, Stealth +5
Senses: ive Perception 11
Challenge: 1 (200 XP)
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Special Traits
Loyal Bond.
The Byrhorse is hostile to any creature not bonded to it, or designated as allies of the rider. A wild Byhorse is hostile towards all creatures except other Byrhorses. In order to bond to the Byrhorse, the Byhorse must not be bonded to another creature, and you must succeed on an Animal Handling check with a DC of 15. Once bonded, the Byrhorse is friendly to you and your companions, and it obeys your commands, but it will not allow another creature to ride it until you die, after which the bond is broken.
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Actions
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Venomous Bite. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 9 (1d10 +3) slashing and 2 (1d4) poison damage.
Art by Brent Hollowell
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