<img src="https://sb.scorecardresearch.com/p?c1=2&amp;c2=22489583&amp;cv=3.6.0&amp;cj=1">

Character concepts

Author's Avatar
29
0

We are going from top to bottom, left from right.

Most of these have no name, because they are just ideas.

1. Female Orc Ranger. The premise of the character itself is that its an orc who was raised in the underdark. The quirk is that her skin is gray from being all her life in the underdark, but when exposed to sunlight she changes color overtime to green (or maybe purple to fit the underdark theme) much like a goldfish.

2. Grau (drow necromancer). Grau was born and raised by a loving drow family that worships elistraee. After watching his mother perform as a blade singer of said goddess he wanted in, but sadly only female drow can become elistraee's blade singers. Feeling petty, he turned to necromancy and used elistraee's name loosely, giving his home a bad name... his logic being "if i can't be a blade singer in my home, nobody can". Grau is terrified of undead, as soon as he has no need for his undead abominations he dismesses them instantly

3. Aloyishus silverclaw, a owlfolk courtier that is very intouch with the law, her goal would be to reform certain laws to make life more fair for those in the lower classes, she strictly believes that balance shpuld be applied to everything. Classes like wizard and bard would work nicely with her character

4. This one is more of a build, a variant human anthropologist with the linguist feat, you speak slot of languages, making you the chief communicator and translator of the party

5. Gavroche (love les mis), a variant human fighter (boring) and dump charisma. His story is that he wanted to be a bard, but was not accepted into the college. Unable to find a job he s the military for good pay. He deserts when deployed, fearing death. He plays himself as a brave person, to start a new. He fears machines of war

6. Alejandro Suarez Cervera, variant human inquisitor. This is the character i wanna play in the next campaign, designed purely for my DM's setting. He is a cowboy and spy for the sheriff. Alejandro has a mexican design, spanish voice, but a puertorican attitude and dialect. He plays guitar of course and has his suave flow.

7. Lizardfolk fighter. This one is more designed for those who dor whatever reason dont wanna RP, just a feral monster incapable of speech, high AC and ability to kick butt, its good to have dex for AC, but take a few points into strength so you can use hungry jaws

8. Ok, this one is for those who wanna play the weird, but memorable character. Play warforge (wood core) as a wood dummy, but the character is actually a hat that controls the dummy.

9. Kobold assassin (sniper). In my setting kobolds are militaristic and sometimes hired by kingdoms for extra muscle. If your dms allow guns into the settings pick a sniper and chill back with the party healer or mage and crit sneak attack all day

10. Mephis. The premise is that its a young wizard (any school) that on his way to his classes got jumped by bandits or goblins (anything works) and femded them off. The rush was so great that they now adventure to seek the thrill of danger

And there you have it, 10 character ideas, concepts, and builds that I'd like to play. If you like you can play one and tell me how it goes

Character concepts-We are going from top to bottom, left from right.
Most of these have no name, because they are just ideas.
Character concepts-We are going from top to bottom, left from right.
Most of these have no name, because they are just ideas.
Likes (29)
Comments (0)

Likes (29)

Like 29

Comment

    Community background image
    community logo

    Into Dungeons & Dragons (D&D)? the community.

    Get Amino

    Into Dungeons & Dragons (D&D)? the community.

    Get App