Ugh...
![Sad update-[BC]Ugh...
[IMG=7HF]
[C]Everything was going great, until I fiddled around with the player character so it would](https://image.staticox.com/?url=https%3A%2F%2Fpa1.aminoapps.vertvonline.info%2F6571%2F01458b65757bdfe59e3853120cae4f32f5cd2483_hq.gif)
Everything was going great, until I fiddled around with the player character so it would go with uNet.
I tried to fix the camera so it wouldn't be first person. When I tried to group the camera with the player, that's when the stuff screwed up.
I chouldn't undo the action for some reason and so I had to make an entirely new player...
I cant get the mouse motion working nor the third person camera working, so I'll have to look further in.
![Sad update-[BC]Ugh...
[IMG=7HF]
[C]Everything was going great, until I fiddled around with the player character so it would](https://image.staticox.com/?url=https%3A%2F%2Fpa1.aminoapps.vertvonline.info%2F6571%2F8f10f742e38174696c64cab01d946ba5c8a39861_hq.gif)
The update will be delayed for now, until I can get everything working!
I sometimes hate Unity
Comments (4)
Wwwoooww :astonished:
Version control my friend. Just recently I managed to screw up my Vive controller controller in my Unity project, but because I had version control I could easily recover. Though I lost all the work I had done to main scene in this iteration, because unfortunately you can't revert just one object in the scene (easily). Too bad Unity doesn't have full Git integration...
Got almost everything fixed!