Hey it's me Ram. Today's guide is about Tinker. This guide is based on my experience and my knowledge. Without further ado, let's go.
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Alright, first off, before you pick Tinker, make sure enemy don't have heroes like AM, Nyx, Ember Spirit, and other hero who can stun, slow, or burn both your hp and mana fast. After you make sure enemy line-up don't have those enemies, and you've picked Tinker, now let's get to the early items choice.
Tinker's early damage is pretty decent for last-hitting, two faerie fire and a null talisman should be enough to survive in lane (if you face harder enemies, ask your to give tangoes). If you have Puck or heroes who like to spam their skill as your lane opponent, you might want to buy magic wand (or stick) than talisman to increase survivability.
For the first item, you might want to buy Soul Ring as your first early item before boots because it can help you to spam your skill without losing too much mana. For the skill, I usually up laser 1st, simply because it can make enemies miss 100% of their attack, yep 100%. Use laser on the enemy when they gonna last hit and take all the last hits and deny.

I assume the laning stage is done and now we hit 8 minute mark and you've got your soul ring, boots, and some tp scrolls. Don't roam now as you still not really that mobile without BoT. Keep farming in mid, push the tower, be careful of ganks and you'll get your BoT in around 12 minutes or maybe less. Now that we got our BoT, let's push other lane and gank.
Always tp to fight and help your teammates, except when they intended to create space for you to push. Initiate with rocket, use soul ring, unleash your small robots army, and laser enemy carry (like PA or AM in case they teamfight). Play safe, hide behind trees, spam your robots army, hit enemy with laser and rocket, and you'll get your blink dagger in no time. With blink dagger, Tinker can push faster and very mobile, but be careful of stuns and high damage attack/spells as Tinker is pretty fragile and once he can't rearm or tp, he's pretty much dead, so be careful.
I'll assume you've pushed all enemy tier 1 tower and now you gonna push bottom while your teammates push top. Tp to creeps, blink to jungle, use soul ring, activate your robot army, rearm, soul ring, activate your robot army, and tp back to fountain. In your first attempt, this sounds really hard to do it fast but after you play around 10 games, you'll get used to it (Quickcast is useful here as you don't have to click).
After you've gained some golds, we have 3 items choice, first is Bloodstone, Aether Lens, and Aghanim Scepter. Consider getting Bloodstone for the great mana regen and early charges, but only get this if your team dominating the game and able to fill the bloodstone charges which will be useful in late game. Aether lens is a great item as it increase your spell's damage and spell range, take this item if you want the extra mana, spell amplification, and extra range allowing Tinker to cast more spells. And the last is Aghanim Scepter, this one is core on Tinker and really, really helpful for him as it increases rockets to 4 and able to laser many enemy heroes at once. Consider taking it early as it will increase your killing potential and extra stats. If your GPM pretty high, you can buy those 3 items ö sooner and make you annoying for the enemy.

Now that you got your items (I assume you have aghanim and aether lens), it's time to move to our late game items. In here, we have, well alot of items choice. Consider taking dagon, and ethereal blade if most of enemy heroes are fragile (like sniper, drow, etc), take scythe, bloodthorn/orchid, or ethereal if enemy carries right click hero (like sven, ck, tiny, etc) but don't panic when enemy surrounded you, just use those flying rockets and, those "OP" bouncing laser will do the job, it's not guaranteed safe as enemy will start using bkb or stunned you, if one of it happen, just pray that your teammates will help you. Consider taking Linken or BKB if enemy like to target you (like LC duel, stuns, slows, etc) or their line up have heavy magic damage caster such as Invoker as it will fucked you up.
Now that you've six slotted (I assume you have BoT lvl 2, blink dagger, bloodstone, aether, scythe, and aghanim) it's time to find a fragile enemy, but don't get carried away with easy kills, keep pushing lanes or else, they will push and you'll lose. Now that you've scythe, you can perma hex the enemy you want to kill. Blink, use scythe, rockets and laser, dagon if you have, rearm, repeat. But careful of other heroes who will interfere. Keep pushing, destroy their ancient and it's a GG.

At level 10, consider taking the 8 intelligence as it increase your mana pool, and mana regen, 6 armor isn't that bad either and take it if you need more survivability. At level 15, take the 4% spell amplification for easy damage, +225 health isn't that bad but it's not that useful later as Tinker usually hiding behind trees when teamfighting. At level 20, it's up to your need, if enemy like to stomp you using magic, take the magic resistance, otherwise take the +75 spell's range. At level 25, again, it's up to your need, if you think you need more damage, take the +100 laser damage, if you need more survivability in late game, take the 20% spell lifesteal (free slightly nerfed octarine).
THANKS FOR READING

Comments (12)
Great tips dude.thank for the tips.now i want to try tinker
Reply to: Ram
Thanks again.Im good at Monkey King
Reply to: Bēll Cranēl
I'm good at MK too but with bots, in pub I suck af :joy:
Reply to: Ram
First time i use MK i got 22kill 1 did 14 assist
New bug
What?
Tinker 3 tiring 5 me
BoT, Blink, Soul ring, March, Ult, bottle, Soul ring, etc.. I'm better off playing Voker than doing that
Invoker and tinker is totally different hero, and u just reminded me that I forgot to put bottle in the post, rip
Reply to: Ram
KEK
Did u forgot about your ultra hard im possible quest xD btw nice guide
No but, it's still around 21 questions