"Revenge is served best cold and when its least expected."
![SiX-[IC]](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.vertvonline.info%2F9395%2F4a1122bb7fd3e68fbc5e18330ec221bca2e862b7r1-1024-1536_hq.jpg)
Apperance of Six
Six has a striking and unsettling presence, with an appearance that blends the supernatural traits of both her ink demon and hellhound heritage. She stands out in any setting, her otherworldly features making her both alluring and intimidating. Her appearance is fluid and ethereal, as if she is never truly part of the physical world, but always teetering on the edge of it.
:red_circle: Eyes:
Six’s eyes are her most captivating feature. Her eyes are a vibrant, glowing red—almost like liquid fire—that shine brightly in dim or dark environments. When her emotions intensify, the glow can become more intense, like a fiery pulse. The pupils in her eyes are slit-like, similar to a hellhound's.
:red_circle: Expression:
Her face often maintains a cool, unreadable expression, but the intensity of her eyes and subtle changes in her gaze convey her emotions. When she’s angry or using her powers, her eyes may flicker or darken,
:red_circle: Skin:
Her skin has a pale, almost translucent quality, tinged with a faint, shadowy gray. There’s a subtle shifting pattern across her skin that hints at the ink demon bloodline—a rippling, ink-like effect that moves beneath the surface when she uses her powers. The longer she’s in the dark, the more her skin seems to blend with the shadows, making her appear like a living silhouette.
:red_circle: HairColor:
Six’s hair is long and black, falling in sleek, wavy strands that resemble liquid ink. The blackness of her hair can appear almost surreal, as if it absorbs the light around it. In dim lighting, her hair can shimmer like liquid dark silk.
:red_circle: Texture:
Her hair has an unusual texture—it’s smooth yet feels like ink that could spill out at any moment. When she's using her powers or in a state of emotional turmoil, her hair might ripple and move unnaturally, like it has a life of its own.
:red_circle: Length:
Her hair cascades down her back, reaching past her waist. It’s both beautiful and ominous,
:red_circle: Movement:
When she uses her ink tentacles or absorbs light, her hair might seem to stretch and writhe, almost as though it’s reacting to her emotions or her powers.
:red_circle: Horn shape:
Two large, ram-like horns curl from the top of Six’s head, arching backwards in elegant spirals. These horns are dark, almost black in color, with a faint glimmer deep red running along the ridges when they catch the light. They look organic but possess a sharp, polished quality, almost as if carved from obsidian.
:red_circle: Size:
The horns are imposing, curving outward with strength, but they also have a regal, ancient air to them. They’re large enough to be a defining feature of her silhouette but are not so oversized as to make her seem monstrous.
:red_circle: Texture:
The horns themselves have a smooth, glass-like surface but are ridged with faint grooves that shimmer with ink-like patterns when Six is using her powers. These grooves sometimes glow with an eerie light when she draws on her ink demon abilities, especially during emotional outbursts or intense moments.
Body Build
![SiX-[IC]](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.vertvonline.info%2F9395%2Fbc8f9538108fa251b1ad13cd32eb9f4c2c2411c0r1-1536-1536_hq.jpg)
:red_circle: Height & Posture:
Six is around 5'4 feet tall. Her posture is straight and poised, exuding an air of strength and silent confidence. Her movements are fluid and graceful, but there's an underlying tension in her motions, as if she's always on alert.
:red_circle: Physique:
Six has a lean and athletic build, with an agility that reflects her hellhound bloodline. Her limbs are long and slender, but there's visible muscle definition that hints at her physical strength. She’s built for speed, with her movements often quick and fluid, able to switch from graceful to predatory in a heartbeat.
:red_circle: Skin:
Aside from the pale, slightly translucent tone, her skin has faint scars, remnants of her time in the Helix compound.
:red_circle: Overall Vibe:
Six’s appearance blends beauty and danger seamlessly. While she has the delicate features of a young girl, her overall presence exudes power, mystery, and a hint of menace. Her appearance tells a story of captivity and power.
Powers and abilities
![SiX-[IC]](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.vertvonline.info%2F9395%2Fc555341b5b294181b9c337e680383a6bd6264ad7r1-1024-1536_hq.jpg)
1. Invisibility:Shadow Cloak
Six can cloak herself in shadows and blend seamlessly with her environment, becoming invisible to the naked eye. This ability isn't just about blending into darkness—it's about manipulating the light around her to render herself undetectable. The longer she stays in shadow, the more deeply she merges with her surroundings, making it nearly impossible to spot her unless one is acutely sensitive to supernatural energies.
:red_circle: Simple Stealth: In low light, Six can vanish completely.
:red_circle: Enhanced Stealth: In total darkness, Six’s form disappears entirely, leaving only the faintest hint of her presence—an odd disturbance in the air or a faint ripple in the darkness. Even demons or supernatural entities might struggle to detect her unless they have heightened senses.
:anger: When activated, the light around her distorts, like a mirage. Shadows seem to stretch unnaturally, slowly swallowing her whole. If she's partially visible, her outline becomes more translucent and blurry. In total invisibility, her form fades into a shadowy mass that feels like it belongs in the darkness. :anger:
:red_circle: Limits: She can’t remain invisible in bright light or in environments where her powers can’t manipulate the light. The more light present, the harder it is for her to vanish completely. Prolonged use in bright environments weakens her power’s effectiveness.
2. Ink Tentacles
One of Six’s most distinctive powers, the ink tentacles are manifestations of her ink demon heritage. These tentacles extend from her body, particularly her arms, back, or even her fingers, made of a dark, liquid-like substance that is both physically tangible and yet always shifting. The tentacles are incredibly versatile—acting as weapons, tools, or defensive mechanisms.
:red_circle: Combat:
The ink tentacles can lash out with tremendous force, wrapping around enemies, constricting them, or using their sharp, whip-like nature to slice through obstacles or enemies. The tentacles are incredibly strong but also flexible, able to coil and extend with ease.
:red_circle: Manipulation:
She can shape the tentacles into various forms—ranging from long, whip-like tendrils to large, crushing limbs, or even a mass of smaller tendrils that can overwhelm an opponent. The tentacles can also be used for tactical purposes, creating a barrier, setting traps, or climbing structures.
:red_circle: Ink Creation:
The tentacles can also release a black, ink-like substance that coats surfaces. This ink can be sticky, slippery, or corrosive, depending on Six's intent, and can be used to disable enemies or manipulate environments.
:red_circle: Limits:
The more tentacles she summons at once, the more energy they consume. If Six creates too many or uses them for too long, she can experience a draining effect, causing fatigue or weakness. Her tentacles are also vulnerable to intense light or fire, which can cause them to evaporate or dissipate. Extreme heat can also damage them beyond repair.
3. Color Draining: The Grayscale Effect.
Six possesses the disturbing ability to drain the color and vibrancy from everything around her. This power is a reflection of her ink demon heritage, which is rooted in draining and consuming the essence of what she touches, rendering it colorless and devoid of life force.
:red_circle: Environmental Manipulation: When she activates this ability, everything within a certain radius slowly loses its color, becoming washed-out or entirely grayscale. The vibrancy of life, energy, and emotion is drained away from her surroundings. In this state, everything feels lifeless and desolate, and the affected area becomes depressing or unnerving.
:red_circle: Weakening Enemies:Six can focus this power on her enemies, draining the colors from them, weakening them physically and mentally. As their color fades, they begin to feel drained, sluggish, and less capable of defending themselves. This effect is especially potent on living creatures, as it drains their vitality and spirit.
:red_circle: Temporary Paralysis: If she focuses on one individual for a prolonged period, their movements slow down as the color drains completely from their form. This results in temporary paralysis or loss of motor skills as their body becomes increasingly lifeless.
:red_circle: Enhancement: Six can absorb the drained color into herself, temporarily boosting her strength, speed, or mental acuity. The more energy she drains, the more powerful she becomes, though prolonged use can lead to her becoming unstable or overwhelmed.
:red_circle: Limits:
The color draining effect has a limited radius, and the process is gradual. If she uses it too often, it can backfire, causing her to lose control and drain too much of her own energy.
4. Light Absorption: Aura Eclipse.
Six can absorb light from her surroundings, creating an area of intense darkness around her. This power is an extension of her ink demon side, as it allows her to turn an entire area into a void, plunging everything around her into pitch-black obscurity.
:red_circle: Darkness Creation:
By absorbing light, Six can instantly plunge her surroundings into total darkness, effectively blinding opponents. This makes her a master of controlling the battlefield, using the darkness as her ally.
:red_circle: Energy Absorption:
The absorbed light feeds her powers, allowing her to restore energy or boost her abilities for a short period. The more light she absorbs, the more powerful she becomes, but it also makes her more unstable the longer she holds it.
:red_circle: Limits:
If she absorbs too much light, it can overwhelm her senses, making her feel disoriented or even physically weak. Bright light or sudden bursts of energy can disrupt this ability, forcing her to release the absorbed light or risk damaging her body.
Hellhound Form
![SiX-[IC]](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.vertvonline.info%2F9395%2F8cb677d31cabf931440043644719cf420cb03a5fr1-1024-1024_hq.jpg)
:red_circle: Appearance:
Black, obsidian-like fur with faint molten cracks, glowing faintly from within.
Thick black smoke constantly rolls off her body like steam from lava.
Her ram horns twist further back, glowing faint red from the heat.
Bright, blazing red eyes intensify—almost blinding in the dark.
Long claws that drip with black ink.
Her back sprouts long, writhing ink tentacles even in this form.
:red_circle: Aura/Environment Effect:
The temperature around her rises rapidly—air warps, plants wither.
Shadows deepen unnaturally, and light sources flicker or snuff out.
Victims may feel an overwhelming sense of dread or pressure when near.
:red_circle: Powers:
Super Speed & Strength: Capable of sprinting at terrifying velocity, shattering walls or enemies with sheer force.
Ink Fusion: Her tentacles become whip-like, acidic, or bladed depending on need; they regenerate quickly.
Dark Fog: She can flood an area with ink smoke, blinding enemies and muffling sound.
Heat Emission: Intense close-range heat burns flesh or melts metal.
Feral Mind: In this state, she’s harder to reason with, driven by instinct and wrath—though still semi-aware.
:red_circle: Behavior:
More beast than person—growls, snarls, and uses primal tactics.
Acts with heightened aggression, especially if provoked or protecting someone.
Once calm returns, she may be exhausted or shaken by what she did while feral.
:red_circle: Overall:
Six’s powers work best when used in combination. She can make herself invisible, absorb light, and then unleash her ink tentacles to strike in total darkness. The color-draining ability adds another layer of psychological warfare, leaving her enemies disoriented, physically drained, and vulnerable.
Her powers are extremely versatile but also come with risks. The more she taps into her dark side, the more unstable she becomes, especially if she absorbs too much light or drains too much color. Her emotions and physical condition directly impact her ability to maintain control over her abilities.
![SiX-[IC]](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.vertvonline.info%2F9395%2F28ddfe06738ed437736b74ead9d354c0f758ed4br1-1024-624_hq.jpg)
Personality of Six
![SiX-[IC]](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.vertvonline.info%2F9395%2F10e6a8f8c4f1a98413034cba806c8f76fcbaa6b6r1-1024-1536_hq.jpg)
1.Intelligent & Observant:
Six is highly perceptive, often keeping to herself and quietly analyzing her surroundings and people. Growing up in the Helix compound, she learned to be cautious and methodical. She doesn’t speak unless it’s necessary, and she carefully weighs the consequences of her actions before diving into anything. This makes her a master strategist when it comes to combat or navigating tricky situations.
2. Cold, Detached, and Emotionally Guarded:
Due to her upbringing in the Helix compound, where she was treated as an experiment and prey, Six learned to shut down her emotions. She tends to appear distant, even aloof, to anyone she doesn’t trust. Her interactions are often short and to the point, and she struggles with vulnerability, finding it difficult to let people in.
3. Turbulent inner conflict:
At her core, Six struggles with who she is. She’s not just a hybrid demon—she’s the result of an experiment. She has a lot of unresolved anger toward Helix and the people who used her. However, she also fears becoming what they wanted her to be.
4. Stubborn & Willful:
Six is incredibly stubborn, particularly when it comes to her freedom. Having spent her early years in captivity, the idea of anyone or anything controlling her is one of her biggest fears. She refuses to be a pawn again, and any attempt to force her into submission or manipulate her will be met with fierce resistance.
5.Pragmatic and ruthless (when necessary):
Six doesn’t hesitate when it comes to doing what’s necessary to achieve her goals, especially when it involves survival. If someone threatens her or stands in the way of her objectives, she’ll eliminate them without hesitation. Her moral com is flexible, shaped by her harsh experiences.
Flaws & Vulnerabilities:
Emotional Isolation:
Six’s refusal to open up to others makes it difficult for her to form lasting bonds. While she may crave connection, her fear of being betrayed or manipulated often keeps her from letting others in. This leads to emotional isolation, and she often finds herself conflicted when someone else shows interest in her well-being.
Impulsive Anger:
When triggered, Six can lose control of her emotions. Her temper, fueled by years of being treated as an experiment and prey, can lead to rash actions that put herself or others at risk. Her anger often manifests through her powers—such as when her ink tentacles lash out uncontrollably or she absorbs too much light
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Trust Issues:
Her distrust of others is a significant barrier. Even when people offer help, Six will often push them away, believing that they’ll only let her down or use her for their own purposes. This can lead her to miss out on valuable alliances or .
Self-Sabotage:
Six’s internal battle with her darker side sometimes leads her to sabotage her own efforts. Whether it’s intentionally making a situation harder for herself or rejecting help when she needs it, her fear of being weak or manipulated causes her to act against her best interests
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